Where will you go now?
Sorry for the late email – things have been busy!
In our last session most of the party found themselves in The Retreat, the fortified cliff-side enclave in which the survivors from the Sa Nalaor had been holed up for the last few decades. R0-81T was on its journey back from the small beach on which The Encounter was damaged during the party’s encounter with the Yiyar Clan. Having successfully repaired the cargo bay door, the journey back was underway.
While Theed, Gareth, and Da’Echa were attempting to break up an argument between Captain Harsol and Cratala, the camp was set on alert by the roar of a starship flying overhead followed by the audible engines of several speeders and repulsor lifts. The camp immediately went into lock down with survivors taking up arms and running to the walls.
In our adventure last night the party decided, like serial killers, to revisit the scene of a violent confrontation. After landing their ship near the front section of the Sa Nalaor, the party entered the jungle and followed a beaten path to a graveyard obviously built by the ships crew. Venturing slightly further, the party was halted as Da’Echa was set upon by, and I love this, an Arboreal Octopus. Shortly after she was grabbed, two more octopi emerged and a fight began!
With Gareth being carried off to fulfill his nutritional duties (the ciiiiircle of liiiiiife), Theed decided to end his suffering early with a blaster shot to the back. Fortunately for Gareth, the shot didn’t quite end the misery of our pilot friend who managed to cut himself free with a *very* lucky critical roll from his vibrosword.
While this was going on, our R0-81T friend found itself entangled by an octopus. Using its T-1000-like strength, the droid punched the octo-arm and yanked the cephalopod from the jungle canopy. Failing to consider the consequences of a falling squid, the droid found itself stuck under the unconscious foe. Fortunately, Da’Echa finished the creature off with an execution-style blaster shot to the eye.
The party managed to finish off the other two squids, though (having not learned from previous events) Gareth also managed to find himself under a falling octopus. The impact rendered him unconscious, and the rest of the party finished the fight with some wounds to show for their efforts.
Heading back to the ship the party spotted the Nightflyer and its crew from the treeline. Setting up a careful ambush, the party managed to make short work of Yav Yiyar’s retinue, though they couldn’t stop the Rodian himself before he managed to blast The Encounters cargo bay door from its hinges. BLL1 put the Rodian down moments after that, breaking all of his limbs. The Sullistan pilot was the only one of the Yiyar crew that managed to escape the ambush, but couldn’t get the cargo bay closed before BLL2 found its way aboard. The ship took off, but made it mere kilometers before the party saw it slowly arc back towards the planet surface, crashing in a huge plume of dust and debris. Rest in pieces, BLL.
As the fight ended, a figure familiar to IT-3PO arrived with an entourage, carried on the backs of three very large amphibious reptiles. The leader was none other than Captain Harsol, who has evidently survived both the crash of the Sa Nalaor and the subsequent decades. Looking weathered and wearing patchwork clothing, the Captain expressed his gratitude to IT-3PO and introduced himself to the party. The real question, of course, is how both Captain Harsol and the Yiyar Clan found The Encounter at the same location at the same time.
This is where we left off. No opportunity for extra-game actions, as we’re in the midst of an introduction.
I am, however, making some changes to XP awards. Instead of handing XP out at the end of the chapter, I will be issuing XP as the conditions listed at the end of the chapter are met. Thus, XP as follows:
2 XP for navigating the Chol Nebula upon entry into the system.
5 XP for searching for the surface of the Sa Nalaor.
3 XP for discovering the escape pod 34 Besh.
5 XP for surviving the Cyber-Nexu assault.
5 XP for searching the main hull of the Sa Nalaor.
That’s a total of 20 XP for everyone in this chapter so far.
Last session was a good one, but I’m going to describe it quickly due to overwhelming work.
2. Clank clank scratch skitter.
3. Ooh, the bridge!
4. Ow, shit, ow. Go away kitty!
5. Disassemble kitties for parts.
7. Find a nice quiet sandbar isolated from land, sleep.
And thus the party finds themselves nursing wounds in the ship a few kilometers from the crash site.
In our last session the party managed to make it to Cholganna after narrowly escaping The Wheel with IT-3P0 (eye-tee), though not without some difficulties. After a ~55 hour direct hyperspace journey plotted using extremely old data, the party dropped into real space near Cholganna. The custom astrogation job seemed to keep the pursuing Yayir Clan at bay, but it added some challenges to the arrival of The Encounter.
First: No game tonight as I have been busy and am ill-prepared. With that in mind, I’d like to run it soon, so let me know which days work for you and we can make it happen.
With that out of the way, recap of last session!
The party made it back to Ord Mantell unassailed, with both the Jewel of Yavin and Elaiza the Jedi on board. Upon arrival, Elaiza offered to meet with Fixer ahead of time to “convince” him to give up the Jewel. The party agreed, and provided her with the Black Sun operative’s meeting location.
Following that, the party reviewed the data that Theed found on a stolen datacard. The card contained a message from a Twi’lek named Reom seeking an exerienced party at The Wheel to undertake a salvage mission.
The party agreed to investigate this opportunity, but first Theed and Gareth (theriouthly, thoth nameth together make me thound like I’m lithping) decided to visit Ligo’s Interstellar Emporium to collect on their earlier order of concussion missile launchers for the ship. Arriving at Ligo’s, the pair found the door open a crack and the office empty. Following a trail of tried blood into the scrapyard, Theed and Gareth found poor old Ligo hanging dead by his feet from a pile of scrap.
Although Gareth managed to stay silent, Theed was unable to contain his excitement and made noise sufficient to alert to the two Barabel assassins sent after Gareth. Tougher than your average humanoid-lizard space thugs, the Barabels gave the pair of adventurers a real run for their credits. The fight started at range with shots fired and alerts sent over comms, but quickly turned into a melee in the cramped quarters of the front office, knives slashing and fists striking. With Gareth wounded and Theed dealing with a combat blade stuck in his shoulder, the adventurers decided upon a brilliant tactical maneuver; they decided to blow up everything. Gareth primed a thermal detonator and the pair ran from the building. The detonation, though massive, vapourized only one of the two Barabel thugs.
Da’echa and R0-81t arrived on scene only to observe the remaining Barabel as he followed Gareth out into the street, managing to deliver a strong punch to his head before Theed came to the rescue and put the Barabel down.
Having dealt with the assassination attempt with wounds to show for it, the party loaded the concussion missile launchers onto a grav sled and escape towards the ship.
After getting patched up and having the launchers attached to the ship, the party set off towards The Wheel. Upon arrival, they explored the station some and after some digging found the club to which Gareth’s strange coin provided entry. With Theed and R0-81t investigating the club itself, Gareth and Da’Echa made their way into a backroom high-stakes game of Sabbac. Despite a tough opposition, the party managed to pull ahead and win the pot several times. Asked “nicely” to leave, Gareth and Da’echa exited back into the club and left with Theed and R0-81t just before the event was over.
Elaiza and Fixer came to an unspoken “agreement”. Fixer paid the party for their work as previously discussed, after which Elaiza suggested that the adventurers leave her and Fixer to discuss further matters. She did not rejoin the group, much to the party’s relief.
Greetings, Unexpected Mercenaries!
In our session last night the party successfully returned to Bargos following their mine inspection, returning 115,000 credits and receiving a 10% cut for their fine work. This, on top of the cash kept from Bargos in the first place, makes for a fine material reward.
Upon arriving at Bargos’ palace, the party discovered that the Toydarian “consigliere” known as Ganko had recently been captured by Imperials as punishment for Bargos missing a regular payment. Bargos was distraught, an unusual state of mind for a Hutt – even more unusual was that he was willing to admit it. The party has obviously earned his trust and favour. He requested the party figure out exactly where in the Kessel correctional facility Ganko is being held, and return him without delay.
After a brief shopping trip the party opted to engage in a full on assault of the Imperial outpost at which Ganko had been briefly detained. As two of Bargos’ Gammorean pigmen slammed their speeder car into the outpost (and a Stormtrooper), the party initiated their assault through the front door. With the assistance of an overly bold Gammorean and two binary lifter droids being used as shock troops, the party took the outpost in a fine display of absolute carnage and brutality. Though successful in their assault, the party did not emerge unscathed. Several suffered blaster wounds, and our Twilek medic Da’esha took two frag grenades full on in the face resulting in a critical injury. Fortunately R0-81t managed to disable the alarm system with such skill that reinforcements were not alerted.
A quick dive into the computer system revealed that Ganko is being used as forced labour in the spice mines on Kessel, and twice daily is transported via armoured prison train 4B on the asteroid surface. The party also managed to wipe out all electronic record of their presence, with the only witnesses being an Imperial Naval Officer who locked himself in a holding cell for protection, and a strange Bothan captive who fled following Theed’s threat.
Admin Points: No XP this session, but some was just recently given out. New books arrive tomorrow (hopefully) and I’ll be throwing out a quick list of contents so that you guys can ask questions. No game this week as Michelle is out of town, and I’m working constantly.
Thanks for braving the weather last night and making it out – had lots of fun! As usual, I’m happy to answer any questions.
The last session concluded Act 1 of The Jewel of Yavin, with the party winning the Cloud City Grand Prix and securing an invitation (pilots + 2 others) to the Jewel of Yavin Auction.
Theed met with Merl and Pearl Terll and convinced Merl to come out of retirement for one last glorious race. On the promise of 5000 credits base pay upgraded to 20,000 credits upon placing 1st, Merl and Pearl agreed.
Our session yesterday was a reasonably quiet one (no trains exploded), but very productive. The party managed to deliver Ganko to Fixer, though instead of explaining the situation they opted to knock him out and then pack him into a crate for transport.
The stolen ships were traded for a brand new YT-2000 with options. Ligo of Ligo’s Interstellar Emporium drives a hard bargain, but the party walked away in good spirits. An unexpected result, though, was learning Theed’s last name which seemed oddly familiar to Ligo and some of the party members.
Having followed Fixer’s guidance, the party met Aris Shen in Cloud City over the planet Bespin. She was being followed by her (mobster) husband’s goons, but thanks to a clumsy R0-81t the party managed to slip the goons and meet up with Aris. She led them to a well-appointed apartment, at which point she introduced them to Arend Shen, her father.
Arend explained the details of the job for which the PCs were commissioned – stealing the Jewel of Yavin, a fist-sized corusca gem up for auction in the next few days at the Figg & Associates auction house. He explained that the only way to get into the auction as bidders is to win the coveted Cloud City Grand Prix, a cloud-car race attracting huge tourism and promotional income. He provided the party with a police-surplus Storm IV Cloud Car. Preparation for the race remains, as the party still has to upgrade their car (if they so choose), sabotage their opponents, and perhaps hire a better pilot.
After successfully canvassing patrons of a bar for information regarding the Imperial prison train, Gareth and Da’echa exited the establishment into an alleyway only to be confronted by a large Devaronian man who greeted Gareth by name. Assuming him to be a bounty hunter, Gareth drew his vibrosword and charged, only to have the sword shot from his hand by a distance sniper following by a swift kick to the chest from the Devaronian. After requesting a moment of their time, the Devaronian (who introduced himself as “Fixer”, a Black Sun handler) lead Gareth and Da’echa back into the bar. He told them that he was aware of their exploits, and had eyes on them for some time. He then “suggested” that the party bring Ganko back to the Black Sun instead of to the Hutts, as the local Hutt territory would soon be a point of contention. Reluctantly, the pair agreed to this offer whilst Theed and R0-81T remained on their ships awaiting departure.